I’ve undertaken the task of restoring this website which was previously owned by by the founder of Grandprix Legends Sound Overlay (GPLSO), Maxim on 22nd May, 2003. I recovered the posts on this site from the wayback machine as maxim and his cousin Bryan had initially published on the website.
The idea behind GPLSO was to replace the sound system used to generate the engine noise for the player’s car in Grand Prix Legends. Unfortunately, to my knowledge, it is not currently possible to hack the GPL code to replace the sound code with a new version. Because of this, GPLSO works by running in the background at the same time as GPL, hooking into the GPL program and reading out data from the running program.
It then uses this data to drive the SoundMAX® SPX sound system supplied by Analog Devices to generate a replacement sound for the player’s car. The disadvantage is that all cars of the same type as the player’s car will make no engine noises as the original sound file must be replaced by a ‘silent’ sound.
That is the choice you must make. Can you live with cars you may never see in a race not making any noise in exchange for an engine sound that changes due to the load on the engine and includes backfires, transmission whine and brake squeal?
In the future I intend to continue publishing more information about GPLSO and other fancy gadget and accessories that I know why benefits you. Below is all information about gplso that you may seek to know. Welcome.